![]() ![]() This is like a toddler's pre-school version of "Factorio" with a fairly bland presentation. Look, it has some good ideas, but they've been covered in other games and were handled in a much more complex manner. Ultimately I don't really know what this chintzy RPG/RTS and very much Eastern European looking game has going for it besides ray tracing that barely looks indistinguishable from regular high quality shadows. So admittedly I'm not a huge fan of "Factorio" or tower defense games, or crafting or survival games, or games where you spend an entire So admittedly I'm not a huge fan of "Factorio" or tower defense games, or crafting or survival games, or games where you spend an entire campaign listening to two bland actors attempt to one-up the other with witty/ humorous banter between each other- so obviously your mileage may vary. But if you're looking for a solid base building survival, this game will command your attention until you beat it and for that I give it a solid 8. I even tried survival and just couldn't care cause I already learned how everything works. Lastly, there isn't much to do once you've beaten the game. I needed to go to other maps but there was no indication on screen or in audio. For a while around the third hour or so I sat in my base with no objectives wondering what I was supposed to do. I'd hype myself up thinking "woo I beat the game!" Only I was faced with yet another task requiring 10K carbonium. The last part where you turn on the portal had step after step. The ending objectives were not completely clear and some of the missions were confusing, but I was able to finally get through it. I don't mean decrease the time between events or make more random weather events, I mean throw some bigger baddies at my walls. A lot of the stronger enemies like what you see on the last wave aren't really seen all that much, and the hordes that attack your base seem to mostly all be base level mobs, so where is the ramp? I beat the game with mid level tech, so I think the difficulty could be higher. A lot of damaging events like meteor storms and lava rocks spawn based on where you are. Factorio looks like mud and Satisfactory gets WAY too complex the farther up the tech tree you get. This is actually the first game in this genre that's I've finished. All materials are simply added to your global pool, and I think that is a fantastic design choice. This game is similar but doesn't force you to use conveyor belts that take up space. This game is similar but doesn't force you to use conveyor I thoroughly enjoyed my 18 hour play through of this game, despite hating Factorio. It is capable of traveling through rifts that connect space across vast distances.I thoroughly enjoyed my 18 hour play through of this game, despite hating Factorio. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens, and of course – combat. Ashley's Mecha-suit, which she calls "Mr. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Nowak – you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Build up your base, collect samples and research new inventions to survive. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. The Riftbreaker is a base-building, survival game with Action-RPG elements. The Riftbreaker is set to be released sometime this Fall, courtesy of Exor Studios. While we're waiting for a date to be confirmed, you can check out the Prologue for the game, which is a free download on Steam. The nearly seven-minute video gives a more in-depth look at the game and what you can expect to see when it eventually is released. ![]() Along with the announcement for XGP, the company released a brand new video for the game, which you can check out below. Now we know the game will be coming out this year through PC and Xbox consoles, but the addition to Xbox Game Pass is a mighty fine placement for it. It's been a minute since we heard news about the game, as we last saw it at PAX West 2019 and got a good look at what it had to offer. Fun news from Exor Studios as The Riftbreaker will be released on Xbox Game Pass when it comes out this Fall. ![]()
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